Hitpoints
Abilities
Shuriken
Throw an accurate burst of 3 projectiles. Throw a fan of 3 projectiles in an arc.
Deflect
Deflect incoming projectiles towards the direction you are aiming and block melee attacks.
Swift Strike
Rapidly dash forward and inflict damage on enemies. Eliminations reset the cooldown.
Dragonblade
Unsheathe a deadly melee weapon.
Cyber-Agility
Climb on walls and double jump.
Stadium Powers
Sacred Shuriken
+50% Shuriken Primary Fire Projectile Speed Shuriken's primary fire throws 2 additional Shuriken that don't consume any ammo.
Hanamura Healing
Critical hits and Swift Strike grant Overhealth equal to 35% of their damage dealt.
Cybernetic Speed
Dealing damage with Shuriken grants 2% Shuriken Attack Speed for 3s, stacking up to 15 times.
Wyrm's Maw
Targets hit by Shuriken take 10% more damage from Swift Strike for 4s, stacking up to 5 times.
Laceration
Swift Strike deals 35% additional damage over 3s to enemies hit.
Iaido Strike
After Deflect ends, quickly swing your Dragonblade once.
Hidden Blade
Gain 60% Melee Lifesteal and increase Quick Melee damage by 15.
Forged Under Fire
While Deflect is active, heal for 125% of the damage it prevents.
Spirit of Sojiro
When Deflect stops incoming damage, reduce the cooldown of Swift Strike by 1s, up to 5s.
Dragon's Breath
Dragonblade swings launch a large piercing projectile that deals 50% of Dragonblade's damage.
Deflect-o-Bot
+200% Deflected Projectile Speed. During the first 2s of Deflect, automatically deflect projectiles towards enemies.
Hashimoto's Bane
After using an ability, your next secondary fire throws 2 extra Shuriken that seek enemies but deal 50% less damage.
Story
Backgrounds
min
md
xl+