Hitpoints
Abilities
Healing Ofuda
Channel a burst of healing talismans that can seek targeted allies.
Kunai
Thrown long-ranged projectile.
Swift Step
Teleport directly to an ally.
Protection Suzu
Throw a protective charm to make allies become briefly invulnerable and cleansed of most negative effects.
Kitsune Rush
Summon a fox spirit that rushes forward, accelerating the movement, attack speed, and cooldowns of allies that follow in its path.
Stadium Powers
Foxy Fireworks
From max ammo, 3 thrown Kunai explode on contact, dealing 20 damage to nearby enemies.
Keen Kunai
Kunai critical hits decrease active ability cooldowns by 15% and refund 3 ammo.
Triple Threat
After using Swift Step, for 4s, your secondary fire throws 2 additional Kunai in a spread that deal 50% less damage.
Leaf On The Wind
Healing Ofuda bounces to another ally up to 2 times, healing for 30% of the normal amount.
Self-Care
When you use Healing Ofuda, each ofuda thrown heals you for 3% of your max Life.
Supported Shooting
When Healing Ofuda heals allies, grant them 20% increased Attack Speed for 3s.
Fleet Foot
Swift Step can be used directionally without a target. Cooldown is increased by 35% when used without a target.
Clone Conjuration
After using Swift Step, create a clone of yourself that lasts for 4s. Clone has 65% less damage and healing.
Two-Zu
Protection Suzu gains an additional charge.
Cleansing Charge
When you cleanse negative effects with Protection Suzu, gain 5% Ultimate Charge for each hero cleansed.
Crossing Guard
Kitsune Rush now also reduces enemies Move Speed by 50% for 2s.
Spirit Veil
Using Kitsune Rush cleanses Kiriko of negative effects, and makes her Invulnerable for 4s.
Story
Backgrounds
min
md
xl+