Hitpoints
Abilities
Rocket Launcher
Long-range explosive projectile weapon.
Jet Dash
Boost horizontally.
Jump Jet
Fly rapidly upwards. Grants some fuel.
Concussive Blast
Launch an explosive blast to knock back enemies.
Barrage
Launch a continuous volley of mini-rockets.
Hover Jets
Hold to hover. Slows falling when fuel is empty. Fuel only regenerates while on the ground.
Stadium Powers
Evasive Maneuvers
After using Jump Jet, Concussive Blast gains homing and hinders enemies for 150%s on direct hit.
Carpet Bomb
Gain 40% Move Speed during Barrage. Barrage has 50% increased duration.
Cyclic Salvo
Rocket Launcher direct hits grant 10 fuel and reduce your cooldowns by 1s.
Blitz Barrage
Gain 40% Move Speed during Barrage. After using Jet Dash, fire a Barrage with 75% fewer Mini-Rockets.
Fuel Depot
Rocket Launcher direct hits permanently increase your maximum fuel by 2, stacking up to 25 times.
Fuel Conversion
Jet Dash gains 50% cooldown reduction but now costs 65 fuel.
Heat Seekers
After using Jet Dash, your next Primary Fire locks onto enemies.
Launch Vector
Whenever you knockback an enemy with Concussive Blast, fire 3 homing Mini-Rockets at them.
Speed Kills
Dealing Weapon Damage grants 5% Move Speed and 3% Attack Speed for 3s, stacking up to 6 times. Direct hits grant double stacks.
Triple Volley
After using an ability, your next Primary Fire fires 3 rockets that each deal 40% damage.
Recursion Battery
Mini-Rockets gain 25% Ability Lifesteal.
Extra Charge
Concussive Blast gains 1 extra charge.
Story
Backgrounds
min
md
xl+