Hitpoints
Abilities
Railgun
Rapid firing projectiles that generate energy on hit. High impact shot that consumes stored energy and pierces enemies.
Power Slide
Ground slide that can cancel into a high jump.
Disruptor Shot
Launch an energy burst that deals damage to enemies within it.
Overclock
Railgun energy auto-charges for a short duration.
Stadium Powers
Zoom Zoom Zoom
During Power Slide, gain 35% Attack Speed and 100% Weapon Lifesteal.
Unconventional Tactics
Power Slide spawns a mini Disruptor Shot when you start sliding and when you jump.
Commotion Cycle
Dealing damage with Charged Shot refunds up to 35% of Disruptor Shot's cooldown, based on the Charge spent.
Experimental Tech
Disruptor Shot slows enemies within its area for 25% and grants 50% of its damage dealt as Railgun Charge.
Overcharge
Maximum Railgun Charge increased to 150. Fully-charged attacks and abilities still only consume up to 100% Charge.
Fine-Tuned Thrusters
Gain 35% Damage Reduction during Power Slide. Power Slide has 100% increased Duration.
Reverberation Rounds
After firing a fully-charged Charged Shot, gain 25% increased Charged Shot projectile size for 5s (stacking up to 3 times).
Lock and Load
During Power Slide, Railgun restores 100% of your Max Ammo every 1s.
Hard Stuck
Disruptor Shot can stick to enemies. Stuck Disruptor Shots deal 25% less damage.
Enhanced Targeting System
During Overclock, Railgun Primary Fire automatically targets enemies.
Conductor Chase
Generate 25% more Railgun Charge. Railgun Charge decays 75% slower.
Aftershock
Charged Shot final blows trigger an explosion equal to 75% of the shot's damage.
Story
Backgrounds
min
md
xl+