Hitpoints
Abilities
Pulse Pistols
Short-range automatic weapons.
Blink
Teleport in the direction you are moving.
Recall
Travel back in time to your previous location and health.
Pulse Bomb
Throw out a powerful sticky explosive.
Stadium Powers
Flash Fist
For 1s after using Blink, your next Quick Melee is affected by Ability Power, deals 10 extra damage, and knocks enemies back.
Blink of an Eye
Critical hits reduce the cooldown of Blink by 0.04s.
Quantum Clip
If you use Blink while reloading, gain 25% Max Ammo and 10% Weapon Lifesteal until you reload.
Auto Recall
Once per round, if you would die, instead use Recall for free. Spending your Ultimate Charge reduces Recall's cooldown by 50%.
Timelapse
Hitting 2 consecutive shots on the same target without missing deals 1 extra damage over 2s.
Get Stuffed!
Quick Melee hits grant 5% Ultimate Charge.
Foresight
After using Blink, your next 4 shots within 2s auto-aim to targets within 10m.
Temportal
Recall leaves behind a temporal portal. An ally can interact with it to travel back in time 3s.
Impulsive
When you use Recall, throw a Pulse Bomb that deals 60% less damage.
Alternate Ending
When you use Recall, heal allies within 6m for 100% of the damage they have taken in the last 3s.
Bullet Time
When you use Recall, drop a temporal field that slows projectiles by 95% for 6s and you take 25% less damage from Hitscan for 3s.
T.RACER
Blink teleports you 3m farther and grants you 10% Move Speed for 1s.
Story
Backgrounds
min
md
xl+